Mecha – Click here!

I started learning Mecha art while in my second term of art school. I collaborate often with members of the BPL/AUX on all sorts of Battletech work. II also enjoy working on mechs from other settings!

Stream Work – Click here!

Nothing makes a stream more fun than custom work or chat inspired art work. I currently work with the WBPL to provide quick, humorous and game/season related art for streams. I also set art goals with chat, to draw a prompt every week!

Dark Fantasy – Click here!

My first love is dark fantasy and Steam Fantasy adventure. Whether its drawing Original Characters of my own or for others, I love working with moody themes and colors.

Stickers – Click here!

A collection of smaller, often sillier, artworks. Most are inspired by current games or things people have said to me, or inspired by media I love.
Each piece in this section is presented as if it were a sticker!

Writing – Click here!

I also write, draw and craft for my own world setting! I have short stories and full novels in the works, with upcoming maps, compendiums, character art and more.
I love working on my own worlds, and those of others too.

Client Feedback

Mr Tomczak (Tavern Scene)

I asked Lady Red to draw very specific characters that have been with me for a number of years. I gave her my initial outline and discussed with her what I was looking for.

She took my general outlines, and began a process that I found wonderful to work with. What makes her unique is the Lady Red makes it a collaborative endeavor where you are involved at every step. She shows an understanding of the needs of the client, is open with her communications asking for feedback at each step, and strives to make sure you are happy with the final result.

I look forward to collaborating with her again on future projects, and highly recommend her for any ideas you may have.

CACTUS BAT (Kiu, Dark Fantasy Sphinx)

Lady Red did such an incredible job taking my usual garbled pile of references for a character whose only ever been stats on a character sheet and mouth-sounds over a gaming table, and turning it into something beautiful that I’ll cherish for a long time.

Lady Red is incredibly easy to communicate ideas to, and have those ideas be understood and interpreted throughout the process. Breathing a life not just into the character in terms of design, but also his environment, as the background perfectly suits what would be the first encounter I have played out so many times before for strangers, without having ever been present at one of those gaming sessions.

During this whole thing, She was sick with the flu, and so was I! Yet it never really became an issue through any step of the process, from earliest post sketch to rendering.